From Kirby Speedrunning Wiki
Jump to navigationJump to search
141 bytes removed
, 1 year ago
|
|
Line 2: |
Line 2: |
|
| |
|
| ==Wii U VC== | | ==Wii U VC== |
| Katam has very varying load times depending on how long the game has been running prior to a hard reset. The Wii U VC version experiences an extreme version of this. Sometimes loads can take up to 30 seconds long. Other times, loads can be much faster than normal. '''Abusing this exploit is banned!''' The best way to avoid varying loads is by restarting the game, creating a restore point before starting a new run, and loading that restore point when reseting runs.
| | KatAM on Wii U has varying load times depending on how long the game has been running prior to a hard reset. Sometimes loads can take up to 30 seconds long. Other times, loads can be much faster than normal. '''Abusing this exploit is banned!''' The best way to avoid varying loads is by restarting the game, creating a restore point before starting a new run, and loading that restore point when resetting runs. |
|
| |
|
| The video below was created by [https://twitch.tv/Gutonator Gutonator]
| | <youtube>0EYau8iI-Ww</youtube> |
| | |
| https://www.youtube.com/watch?v=0EYau8iI-Ww
| |
|
| |
|
| ==Emulators== | | ==Emulators== |