KDL2:Any% 1-2: Difference between revisions

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| https://cdn.discordapp.com/attachments/1169312281964859483/1169734981111787601/kdl2_1_2_r2.png
| https://cdn.discordapp.com/attachments/1169312281964859483/1169734981111787601/kdl2_1_2_r2.png
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Unfinished at the moment<br/>


Efreeti, the mid boss here, essentially had 4 possible RNG outcomes if you play it perfectly. Efreeti can be killed by either using burning into them 5 times followed by discarding your abiltiy for a star or by using Burning into them 3 times followed by discarding your ability for a double star.<br/>
Efreeti, the mid boss here, essentially has 4 possible RNG outcomes if you play it well enough. Efreeti can be killed by either using burning into them 5 times followed by discarding Kirby's ability for a star or by using Burning into them 3 times followed by discarding your ability for a double star.<br/>
When using Burning when Kirby is facing the right, you can use this tile as a visual cue. It might be a little hard at first to notice which one it is but it'll become more obvious the more you play:<br/>
When using Burning when Kirby is facing the right, you can use this tile as a visual cue. It might be a little hard at first to notice which one it is but it'll become more obvious the more you play:<br/>
===Burning visual cue when facing right===
{| class="mw-collapsible wikitable"
{| class="mw-collapsible wikitable"
! colspan="1" | Burning visual cue when facing the right
! colspan="1" | Burning visual cue when facing the right
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https://cdn.discordapp.com/attachments/1169312281964859483/1169809521594601572/efreeti_jump_cue.png<br/>
https://cdn.discordapp.com/attachments/1169312281964859483/1169809521594601572/efreeti_jump_cue.png<br/>


If Efreeti ends up not jumping ever, you will end the fight when Efreeti is at 4 bars of health by discarding your ability and exhaling it back at them (2nd fastest RNG):<br/>
If Efreeti ends up not jumping ever, you will end the fight when Efreeti is at 4 bars of health by discarding your ability and exhaling it back at them (2nd fastest RNG, 10.5 seconds):<br/>
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | Fight 1: Efreeti grounded single star
! colspan="1" | Fight 1: Efreeti grounded single star
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| https://cdn.discordapp.com/attachments/1169312281964859483/1169806291720478790/efreeti_fast_single_star.gif
| https://cdn.discordapp.com/attachments/1169312281964859483/1169806291720478790/efreeti_fast_single_star.gif
|}
|}
If Efreeti ends up switching to their jump cue sprite, while you are about to use Burning to the right or have already started a Burning right and end up with 4 bars of health, discard your ability, turn around, full jump while inhaling, exhale at the peak of your jump (3rd fastest RNG):<br/>
If Efreeti ends up switching to their jump cue sprite, while you are about to use Burning to the right or have already started a Burning right and end up with 4 bars of health, discard your ability, turn around, full jump while inhaling, exhale at the peak of your jump (3rd fastest RNG, 10.9 seconds):<br/>
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | Fight 2: Efreeti jump single star
! colspan="1" | Fight 2: Efreeti jump single star
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If Efreeti switches to their jump cue sprite sooner you are going to want to end the fight with a double star (8 bars of health or less).<br/>
If Efreeti switches to their jump cue sprite sooner you are going to want to end the fight with a double star (8 bars of health or less).<br/>


If Efreeti jumps, you should be already on the right side, use Burning grounded to the left while they are still going up and after Burning ends and you are actionable again, do a full jump.<br/>
If Efreeti jumps, you should be already on the right side of Efreeti. Use Burning on the grounded to the left while they are still going up. Shortly after the Burning animation ends and you are actionable again, do a full jump. The full jump covers one of the two actions Efreeti can do at the peak of their jump and it doesn't waste anytime to do so you should always want to do that.<br/>
 
 


If Efreeti starts their horizontal fireball, you are going to want to wait until they are close to clashing with the wall. Once they are close to the wall, turn Kirby to face the right and press select to discard his ability. Once Efreeti clashes with the wall, they will produce a star of their own and you can inhale both stars to fire back a double star to kill Efreeti. Once Efreeti is dead absorb them to get Burning back. (Slowest possible RNG, 12.1 seconds):<br/>
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | Efreeti horizontal fireball
! colspan="1" | Fight 3: Efreeti jump horizontal fireball
|-
|-
| https://cdn.discordapp.com/attachments/1169312281964859483/1169806290843881482/efreeti_slow_double_star.gif
| https://cdn.discordapp.com/attachments/1169312281964859483/1169806290843881482/efreeti_slow_double_star.gif
|}
|}
Efreeti also spawns a star when falling from the wall and bonking on the wall as well, so if you accidentally discard Burning the wrong direction or maybe some other mistake happened, with this RNG you can wait a little longer to get another double star.<br/>
If Efreeti shows their dive cue, make sure Kirby is at least a little past the [[KDL2:Any% 1-2#Burning visual cue when facing right|initial jump]] cue when you started the room. While ''falling'' from the full jump, press select to discard Kirby's ability (still facing left). The instant Efreeti hits the ground, start inhaling. When Efreeti hits the ground they will spawn a star of their own, when you start inhaling when they touch the ground, you should inhale a double star. Exhale the double star back at them and inhale Efreeti's corpse to get Burning back (Fastest possible RNG, 10.4 seconds):<br/>
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | Efreeti dive
! colspan="1" | Fight 4: Efreeti jump dive
|-
|-
| https://cdn.discordapp.com/attachments/1169312281964859483/1169806291267502171/efreeti_fast_double_star.gif
| https://cdn.discordapp.com/attachments/1169312281964859483/1169806291267502171/efreeti_fast_double_star.gif
|}
|}


unfinished.
===Efreeti has been defeated===
After the fight is over and you have inhaled and absorbed Efreeti's corpse and have Burning back, you are good to leave the room. The animal bag here contains Rick who is unfortunately notoriously terrible in this game so we will not be grabbing him. If you had either fight 1 or fight 4, you can exit the room immediately after absorbing Burning by doing a full jump and holding up before the full jump finishes, which will buffer the up input into the door without floating on the first possible frame. For fight 2 you can do the same thing but it cant be a frame perfect door entrance and for fight 3 you have to walk a bit farther to the right first anyways.<br/>
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | 1-2 room 2 door entrance
|-
| https://cdn.discordapp.com/attachments/1169312281964859483/1171175828541935677/efreeti_door_entrance.gif
|}

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