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CorvusScribe (talk | contribs) (Created page with "{{DISPLAYTITLE:No Copy Abilities}} In No Copy Abilities, movement relies far more on fundamental mechanics as opposed to relying on abilities like Wheel. The order you defeat the bosses in the run can vary, but usually comes down to dealing with the most RNG-heavy ones first. Defeating bosses involves using enemies or stars that they spawn and spitting them back at the boss, ideally stacking them to shoot double-stars. ==King Golem== Calling Kirbys to assist will genera...") |
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In No Copy Abilities, movement relies far more on fundamental mechanics as opposed to relying on abilities like Wheel. The order you defeat the bosses in the run can vary, but usually comes down to dealing with the most RNG-heavy ones first. Defeating bosses involves using enemies or stars that they spawn and spitting them back at the boss, ideally stacking them to shoot double-stars. | In No Copy Abilities, movement relies far more on fundamental mechanics as opposed to relying on abilities like Wheel. The order you defeat the bosses in the run can vary, but usually comes down to dealing with the most RNG-heavy ones first. Defeating bosses involves using enemies or stars that they spawn and spitting them back at the boss, ideally stacking them to shoot double-stars. | ||
==King Golem== | ==King Golem== | ||
=== Mr. Flosty === | |||
Inhale both Waddle Dee's for a double-star and shoot it at Mr. Flosty. Then shoot the remaining breakable block. | |||
=== King Golem === | |||
Calling Kirbys to assist will generally lose time as they have trouble targeting King Golem. Instead, use the falling rocks as projectiles, and try to stack them to shoot double-stars. | Calling Kirbys to assist will generally lose time as they have trouble targeting King Golem. Instead, use the falling rocks as projectiles, and try to stack them to shoot double-stars. | ||