K64:Any% Manip Route: Difference between revisions

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If the last 2 right-side torpedoes did not spawn simultaneously and the 10th and 11th rocks hit the ground extremely close together and there were 12 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it.
If the last 2 right-side torpedoes did not spawn simultaneously and the 10th and 11th rocks hit the ground extremely close together and there were 12 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it.


If the last 2 right-side torpedoes did not spawn simultaneously and there were 10 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as 2 more enemies at some point in the level.
If the last 2 right-side torpedoes did not spawn simultaneously and there were 10 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as throwing 2 more enemies at some point in the level.


'''If Kirby took damage:'''
'''If Kirby took damage:'''


If the 8th and 9th rocks hit the ground close together and there were 12 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as 1 more enemy at some point in the level.
If the 8th and 9th rocks hit the ground close together and there were 12 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as throwing 1 more enemy at some point in the level.


If the 8th and 9th rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as 1 more enemy at some point in the level, and wait for 1 extra rock to break on the wall at the end of the last room before leaving the level.
If the 8th and 9th rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it as well as throwing 1 more enemy at some point in the level, and wait for 1 extra rock to break on the wall at the end of the last room before leaving the stage.


If multiple pairs of rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it and wait for 2 extra rocks to break on the wall at the end of the last room before leaving the level.
If multiple pairs of rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it and wait for 2 extra rocks to break on the wall at the end of the last room before leaving the level.

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