K64:100% Manip Route: Difference between revisions

From Kirby Speedrunning Wiki
Jump to navigationJump to search
no edit summary
No edit summary
No edit summary
Line 23: Line 23:


==1-2==
==1-2==
To practice the manip starting at this stage, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then go to 'Options,' 'Mini-Games,' and play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' seven times, then quit as long as the puddle is on the third space. If not, reset and try again. Choose a file with 1-2 unlocked, then enter and immediately exit the stage once. After this the RNG value will be correct and the stage can be practiced.
To practice the manip starting at this stage, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then go to 'Options,' 'Mini-Games,' and play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' 7 times, then quit as long as the puddle is on the third space. If not, reset and try again. Choose a file with 1-2 unlocked, then enter and immediately exit the stage once. After this the RNG value will be correct and 1-2 can be practiced.


Run through the first two dandelions to destroy them and don't slide off of any ledges in the first room. Drop close to the ground near the end of the room and destroy the [[https://wikirby.com/wiki/sparky Sparky]] while it's in the air.
Run through the first two dandelions to destroy them and don't slide off of any ledges in the first room. Drop close to the ground near the end of the room and destroy the [[https://wikirby.com/wiki/sparky Sparky]] while it's in the air.
Line 30: Line 30:


==1-3==
==1-3==
To practice the manip starting at this stage, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' seventeen times, then 'Play Another Game.' Keep choosing your character and then pressing B to exit and choose another character until the COMs are Kirby, King Dedede, Waddle Dee, in that order. If that combination doesn't appear within a few iterations, reset and start from the beginning. Once that combination appears, choose a file with 1-3 unlocked, go to 1-1, obtain single fire, and advance RNG twice, then exit the level. At this point the RNG value will be correct and the stage can be practiced.
To practice the manip starting at this stage, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' 17 times, then 'Play Another Game.' Keep choosing your character and then pressing B to exit and choose another character until the COMs are Kirby, King Dedede, Waddle Dee, in that order. If that combination doesn't appear within a few iterations, reset and start from the beginning. Once that combination appears, choose a file with 1-3 unlocked, go to 1-1, obtain single fire, and advance RNG twice, then exit the level. At this point the RNG value will be correct and 1-3 can be practiced.


[[File:1-3 Picnic.png|600px|The correct picnic for 1-3]]
[[File:1-3 Picnic.png|600px|The correct picnic for 1-3]]


==Whispy Woods==
==Whispy Woods==
To practice the manip starting at this boss, reset the game and go to the title screen, then wait until the first demo starts playing. Immediately press A to skip it and mash A through the title screen to get to file select. Play single-player 100-Yard Hop, then immediately pause and choose 'Play Again' 4 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing your character, then pressing B to exit and choose another character until the COMs are either Kirby, Waddle Dee, Kirby, or Kirby, King Dedede, Adeleine, in that order. If either combination doesn't appear within a few iterations, reset and start from the beginning. If the first combination appears, choose a file with Whispy unlocked, go to 1-1, obtain double fire, then advance RNG twice and exit the level. If the second combination appears, choose a file with Whispy unlocked, go to 1-1, obtain double fire, then exit the level. At this point the RNG value will be correct and Whispy can be practiced.
To practice the manip starting at this boss, reset the game and go to the title screen, then wait until the first demo starts playing. Immediately press A to skip it and mash A through the title screen to get to file select. Play single-player 100-Yard Hop, but if the COMs are Waddle Dee, Adeleine, and Waddle Dee, in that order, press B and choose a character again, then enter the game. Immediately pause and choose 'Play Again' 4 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing your character, then pressing B to exit and choosing another character until the COMs are Kirby, King Dedede, Adeleine, in that order. If the combination doesn't appear within a couple iterations, reset and start from the beginning. Once that combination appears, choose a file with Whispy unlocked, go to 1-1, obtain double fire, then exit the level. At this point the RNG value will be correct and Whispy can be practiced.


=World 2=
=World 2=
==2-1==
==2-1==
To practice the manip starting at this stage,  
To practice the manip starting at this stage, reset the game and go to the title screen, then wait until the first demo starts playing. Immediately press A to skip it and mash A through the title screen to get to file select. Play single-player 100-Yard Hop, but if the COMs are Waddle Dee, Adeleine, and Waddle Dee, in that order, press B and choose a character again, then enter the game. Immediately pause and choose 'Play Again' 6 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing your character, then pressing B to exit and choosing another character until the COMs are Waddle Dee, Kirby, Kirby, in that order. If the combination doesn't appear within a couple iterations, reset and start from the beginning. Once that combination appears, choose a file with 2-1 unlocked, go to 1-1 or 2-1, obtain double fire, then advance RNG twice and exit the level. At this point the RNG value will be correct and 2-1 can be practiced.




Line 46: Line 46:


==2-2==
==2-2==
To practice the manip starting at this stage,  
To practice the manip starting at this stage, reset the game and go to the title screen, then wait until the first demo starts playing. Immediately press A to skip it and mash A through the title screen to get to file select. Play single-player 100-Yard Hop, but if the COMs are Waddle Dee, Adeleine, and Waddle Dee, in that order, press B and choose a character again, then enter the game. Immediately pause and choose 'Play Again' 16 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing your character, then pressing B to exit and choosing another character until the COMs are King Dedede, Waddle Dee, Waddle Dee, in that order. If the combination doesn't appear within a couple iterations, reset and start from the beginning. Once that combination appears, choose a file with 2-2 unlocked, go to 2-2, then walk towards the Sparky and inhale it as early as possible without running. Combine it with the [[https://kirby.fandom.com/wiki/Hack Hack]] by spitting it out - not throwing it - and inhale the ability star, then exit the level. At this point the RNG value will be correct and 2-2 can be practiced.




Line 54: Line 54:


==2-3==
==2-3==
To practice the manip starting at this stage,  
To practice the manip starting at this stage, Reset the game and mash A to skip the opening screens and go straight to file select. Play single-player 100-Yard Hop and immediately pause and choose 'Play Again' 4 times, then 'Play Another Game.' Select 100-Yard Hop again and choose a character, and the COMs should be King Dedede, King Dedede, Waddle Dee, in that order. If not, reset and start from the beginning. Choose a file with 5-1 unlocked, go to 5-1, and inhale the Frigis after it drops 2 projectiles, being careful not to advance RNG otherwise. Exit the stage and go to either 3-1, 4-1, or 4-3 to combine with stone by putting ice in Kirby's mouth and spitting it out, not throwing it. Inhale the ability star and exit the level. At this point the RNG value will be correct and 2-3 can be practiced.




Line 62: Line 62:
[[File:2-3 Picnic (3).png|600px|Alternate picnic that also gives the correct RNG value]]
[[File:2-3 Picnic (3).png|600px|Alternate picnic that also gives the correct RNG value]]
==2-4==
==2-4==
To practice the manip starting at this stage,  
To practice the manip starting at this stage, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' 2 times, then 'Play Another Game.' Keep choosing your character and then pressing B to exit and choose another character until the COMs are all King Dedede. If that combination doesn't appear within a few iterations, reset and start from the beginning. Once that combination appears, choose a file with 5-1 unlocked, go to 5-1, and inhale the Frigis after it drops 2 projectiles, being careful not to advance RNG otherwise. Exit the stage and go to either 3-1, 4-1, or 4-3 to combine with stone by putting ice in Kirby's mouth and spitting it out, not throwing it. Inhale the ability star and exit the level. At this point the RNG value will be correct and 2-4 can be practiced.
 




[[File:2-4 Picnic.png|600px|The correct picnic for 2-4]]
[[File:2-4 Picnic.png|600px|The correct picnic for 2-4]]
==Pix==
==Pix==
To practice the manip starting at this boss,  
To practice the manip starting at this boss, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' 12 times, then 'Play Another Game.' Keep choosing your character and then pressing B to exit and choose another character until the COMs are all Adeleine. If that combination doesn't appear within a few iterations, reset and start from the beginning. Once that combination appears, choose a file with Pix unlocked, go to 2-1, and combine 2 enemies that give abilities to get a double star, which will act as a substitute for curling stone. Be sure not to throw the first enemy at the second, or RNG will advance too far. Inhale the ability star and exit the level. At this point the RNG value will be correct and Pix can be practiced.


=World 3=
=World 3=

Navigation menu