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CorvusScribe (talk | contribs) mNo edit summary |
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You need at least 13 hits with Wheel at the start of the fight. The most efficient way to do this is by doing 3 tight turnarounds (each with a 5 frame window), followed by a final hit and attack cancel. This deals 26 damage out of the King Golem's 60 total hp, the rest of which is dealt with using a double star (24 damage) and a star bullet (10 damage). With efficient wheel turns, you have enough time to setup for a double star and shoot it at the boss. Then use a star bullet, either acquired from a Golem or a boulder (the latter being faster), to finish the boss. the most inconsistent part of this fight is stacking a double star with a variety of potential boulder patterns, which requires practice to react to. | You need at least 13 hits with Wheel at the start of the fight. The most efficient way to do this is by doing 3 tight turnarounds (each with a 5 frame window), followed by a final hit and attack cancel. This deals 26 damage out of the King Golem's 60 total hp, the rest of which is dealt with using a double star (24 damage) and a star bullet (10 damage). With efficient wheel turns, you have enough time to setup for a double star and shoot it at the boss. Then use a star bullet, either acquired from a Golem or a boulder (the latter being faster), to finish the boss. the most inconsistent part of this fight is stacking a double star with a variety of potential boulder patterns, which requires practice to react to. | ||
If boulders do not spawn right away, you will have to deal 5 extra hits (10 damage to replace the star bullet you'd normally use), before setting up a double star and defeating the boss. | |||
Compared to Stone, the fight itself is slower, but due to earlier movement, using Wheel saves over 2 seconds overall. | Compared to Stone, the fight itself is slower, but due to earlier movement, using Wheel saves over 2 seconds overall. |