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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Obtain single fire and advance RNG once by standing still on the first swinging log. Destroy all of the [https://wikirby.com/wiki/Flora Floras] in the last room except the last 2, and throw away fire when grabbing stone. | Obtain single fire and advance RNG once by standing still on the first swinging log. Destroy all of the [https://wikirby.com/wiki/Flora Floras] in the last room except the last 2, and throw away fire when grabbing stone. | ||
See the video below for an example of a successful 4-1 manip: | |||
<youtube>https://www.youtube.com/watch?v=ppzVBsfhc2E</youtube> | |||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Go back to 2-4 and throw bomb at the [https://wikirby.com/wiki/Skud Skud] to get dynamite, then swallow the ability star, exit the level, and enter 4-2. In the Waddle Dee section, jump constantly and never advance RNG. Destroy all 3 [https://wikirby.com/wiki/Sparky Sparkys] so that they don't continue to advance RNG either. In the final room, throw away the dynamite ability and stand still afterwards to advance RNG a total of 2 times while waiting for the moving pillars. Be sure not to grab the enemy info card from the picnic. | Go back to 2-4 and throw bomb at the [https://wikirby.com/wiki/Skud Skud] to get dynamite, then swallow the ability star, exit the level, and enter 4-2. In the Waddle Dee section, jump constantly and never advance RNG. Destroy all 3 [https://wikirby.com/wiki/Sparky Sparkys] so that they don't continue to advance RNG either. In the final room, throw away the dynamite ability and stand still afterwards to advance RNG a total of 2 times while waiting for the moving pillars. Be sure not to grab the enemy info card from the picnic. | ||
See the video below for an example of a successful 4-2 manip: | |||
<youtube>https://www.youtube.com/watch?v=lfzAlb0Rzr4</youtube> | |||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Don't advance RNG when combining for drill or discarding it. Allow the [https://wikirby.com/wiki/bonehead Bonehead] to live so that it can advance RNG two times total. Don't advance RNG while combining for curling stone or at any point during the level. Adeleine should select top hat as the sculpture that needs to be created. | Don't advance RNG when combining for drill or discarding it. Allow the [https://wikirby.com/wiki/bonehead Bonehead] to live so that it can advance RNG two times total. Don't advance RNG while combining for curling stone or at any point during the level. Adeleine should select top hat as the sculpture that needs to be created. | ||
See the video below for an example of a successful 4-3 manip: | |||
<youtube>https://www.youtube.com/watch?v=hUbbMhviQqo</youtube> | |||
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In either scenario, the RNG value should be the same when exiting the Dedede section if done correctly. In the room after the Dedede section, use the curling stone to destroy any [https://wikirby.com/wiki/burnis Burnises] that can be reached without losing time, as well as destroying both [https://wikirby.com/wiki/Sparky Sparkys] as soon as possible. Be sure to activate every [https://wikirby.com/wiki/Magoo Magoo] than can be triggered while being at floor height or above. Go quickly enough that the final [https://wikirby.com/wiki/burnis Burnis] doesn't have time to drop a sixth shot. Grab the crystal shard, making sure to have at least 2 HP so that Kirby advances RNG when the lava wall activates in the next room. Once in the next room, throw away curling stone and spit the [https://wikirby.com/wiki/Bobo Bobo] to combine for double fire. After the lava wall appears, use double fire once and then run to the right, waiting to jump so that the first [https://wikirby.com/wiki/Magoo Magoo] is activated. Use double fire high enough to destroy the [https://wikirby.com/wiki/burnis Burnis,] then make sure not to jump too high when using it the next time so that the [https://wikirby.com/wiki/bonehead Boneheads] aren't destroyed before they can advance RNG. Destroy the next [https://wikirby.com/wiki/burnis Burnis] in the room as well, then slide underneath the [https://wikirby.com/wiki/Magoo Magoo] immediately afterward and use double fire before hitting the magma. Use double fire underneath the final [https://wikirby.com/wiki/burnis Burnis,] leaving it alive. In the final room, float all the way up to the [https://wikirby.com/wiki/sandman Sandman] and exhale on it to destroy it, then jump up, grab the crystal shard, and continue floating, staying near the left wall. Don't destroy the [https://wikirby.com/wiki/bonehead Bonehead,] then get rid of double fire by throwing it upwards, destroying the star blocks in the way. Grab cutter on the way out of the level. If Kirby has one HP, pick up some health from the picnic. | In either scenario, the RNG value should be the same when exiting the Dedede section if done correctly. In the room after the Dedede section, use the curling stone to destroy any [https://wikirby.com/wiki/burnis Burnises] that can be reached without losing time, as well as destroying both [https://wikirby.com/wiki/Sparky Sparkys] as soon as possible. Be sure to activate every [https://wikirby.com/wiki/Magoo Magoo] than can be triggered while being at floor height or above. Go quickly enough that the final [https://wikirby.com/wiki/burnis Burnis] doesn't have time to drop a sixth shot. Grab the crystal shard, making sure to have at least 2 HP so that Kirby advances RNG when the lava wall activates in the next room. Once in the next room, throw away curling stone and spit the [https://wikirby.com/wiki/Bobo Bobo] to combine for double fire. After the lava wall appears, use double fire once and then run to the right, waiting to jump so that the first [https://wikirby.com/wiki/Magoo Magoo] is activated. Use double fire high enough to destroy the [https://wikirby.com/wiki/burnis Burnis,] then make sure not to jump too high when using it the next time so that the [https://wikirby.com/wiki/bonehead Boneheads] aren't destroyed before they can advance RNG. Destroy the next [https://wikirby.com/wiki/burnis Burnis] in the room as well, then slide underneath the [https://wikirby.com/wiki/Magoo Magoo] immediately afterward and use double fire before hitting the magma. Use double fire underneath the final [https://wikirby.com/wiki/burnis Burnis,] leaving it alive. In the final room, float all the way up to the [https://wikirby.com/wiki/sandman Sandman] and exhale on it to destroy it, then jump up, grab the crystal shard, and continue floating, staying near the left wall. Don't destroy the [https://wikirby.com/wiki/bonehead Bonehead,] then get rid of double fire by throwing it upwards, destroying the star blocks in the way. Grab cutter on the way out of the level. If Kirby has one HP, pick up some health from the picnic. | ||
See the video below for an example of a successful 4-4 manip and in-depth explanation of all the variations: | |||
<youtube>https://www.youtube.com/watch?v=DgakyKaLzKg</youtube> | |||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Advance RNG 5 times immediately, then take out cutter and prepare to spit it at the [https://wikirby.com/wiki/Magoo Magoo] directly to the left of Kirby. After spitting it out, stand still briefly to advance RNG, then inhale the combination and stand still again after swallowing it to advance RNG again. Pull out the fire sword to hit the tentacle rising out of the middle of the stage 3 times. Throw the sword and stand still to advance RNG once, then pull out another one. After finishing off the first phase, throw the sword and advance RNG twice before the second phase starts. [https://wikirby.com/wiki/magman Magman] should drop rocks from the ceiling; hit him 3 times and then throw the sword for the fourth hit. Jump, pull out the ability star, then throw it at [https://wikirby.com/wiki/magman Magman] to finish the fight, not advancing RNG afterwards. | Advance RNG 5 times immediately, then take out cutter and prepare to spit it at the [https://wikirby.com/wiki/Magoo Magoo] directly to the left of Kirby. After spitting it out, stand still briefly to advance RNG, then inhale the combination and stand still again after swallowing it to advance RNG again. Pull out the fire sword to hit the tentacle rising out of the middle of the stage 3 times. Throw the sword and stand still to advance RNG once, then pull out another one. After finishing off the first phase, throw the sword and advance RNG twice before the second phase starts. [https://wikirby.com/wiki/magman Magman] should drop rocks from the ceiling; hit him 3 times and then throw the sword for the fourth hit. Jump, pull out the ability star, then throw it at [https://wikirby.com/wiki/magman Magman] to finish the fight, not advancing RNG afterwards. | ||
See the video below for an example of a successful [https://wikirby.com/wiki/magman Magman] manip: | |||
<youtube>https://www.youtube.com/watch?v=4h8kZnkfM2E</youtube> | |||
=World 5= | =World 5= | ||