User contributions for Shirokirby

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14 December 2023

24 October 2023

8 October 2023

17 August 2023

8 August 2023

  • 12:4712:47, 8 August 2023 diff hist 0 KA:Main PageNo edit summary
  • 12:4612:46, 8 August 2023 diff hist +1,300 N KA:UfoCreated page with "{{TranslationBox/en|page=KA:Ufo/ja}} {{DISPLAYTITLE:Any% No Stone Glitch / 100%}} =Vegetable Valley= ;1-1 ;1-2 ;1-3 ;1-4 ;Whispy Woods =Ice Cream Island= ;2-1 ;2-2 ;2-3 ;2-4 ;2-5 ;Paint Roller =Butter Building= ;3-1 ;3-2 ;3-3 ;3-4..." current
  • 10:3510:35, 8 August 2023 diff hist +13 KA:Minor glitchesNo edit summary current
  • 10:3510:35, 8 August 2023 diff hist −6 KA:Minor glitches/jaNo edit summary current
  • 10:2410:24, 8 August 2023 diff hist +69 KA:Main Page/jaNo edit summary
  • 10:2210:22, 8 August 2023 diff hist +1,309 N KA:Lags/jaCreated page with "{{TranslationBox/ja|page=KA:Lags}} {{DISPLAYTITLE:処理落ち}} =処理落ちとは= 画面上に動くもの(敵キャラ、エフェクト)が多いと、処理落ちが発生する。<br> 処理落ちが起きると、画面が一瞬止まる。<br> 処理落ちが多いと、スローモーションのようになる。<br> 本作は非常に処理落ちが多く、RTAにおいては処理落ちを減らすように動かなければならない。 =処理落..." current
  • 10:2110:21, 8 August 2023 diff hist +1,224 N KA:LagsCreated page with "{{TranslationBox/en|page=KA:Lags/ja}} {{DISPLAYTITLE:Lags}} =About lags= When there are many moving objects (enemy characters, effects) on the screen, a processing drop occurs. When a dropout occurs, the screen stops for a moment. If there are too many dropouts, the screen will appear to be in slow motion. This work has a very large number of slowdowns, and in an RTA, you must move in a way that reduces the number of slowdowns. =Tips to reduce lags= If there are two or..."
  • 10:1710:17, 8 August 2023 diff hist +1,420 N KA:Goal game/jaCreated page with "{{TranslationBox/ja|page=KA:Goal_game}} {{DISPLAYTITLE:ゴールゲーム}} ボスステージを除く全てのステージのゴールで挟まる。<br> ジャンプ台に乗ってる36フレームの間にA/Bを押すと、タイミングによってジャンプの高さが変わる。<br> 以下の表に、入力と最速との差の関係を、フレーム単位で示す。 {| class="wikitable" ! 入力 !! 最速との差 !! 位置 |- | 1 || 0 || 7 |- | 2 || 10 ||..." current
  • 10:1510:15, 8 August 2023 diff hist +1,368 N KA:Goal gameCreated page with "{{TranslationBox/en|page=KA:Goal_game/ja}} {{DISPLAYTITLE:Goal Game}} It is interrupted at the goal of every stage except the boss stage. If you press A/B during the 36 frames you are on the jump platform, the height of the jump depends on your timing. The table below shows the relationship between the input and the difference from the fastest speed, frame by frame. {| class="wikitable" ! input !! difference from fastest !! position |- | 1 || 0 || 7 |- | 2 || 10 || 7 |-..."
  • 09:5909:59, 8 August 2023 diff hist +46 KA:Main PageNo edit summary
  • 09:3409:34, 8 August 2023 diff hist +3 m KA:Main Page/jaNo edit summary
  • 09:3309:33, 8 August 2023 diff hist +1,170 KA:VersionsNo edit summary
  • 09:2209:22, 8 August 2023 diff hist +12 m KA:Versions/jaNo edit summary current
  • 09:2109:21, 8 August 2023 diff hist +1,646 N KA:Versions/jaCreated page with "{{TranslationBox/ja|page=KA:Versions}} {{DISPLAYTITLE:バージョンの違い}} =プラットフォーム= ==オリジナル版(FC/NES)== 最も有利。入力遅延がほとんどない。 ==Wiiバーチャルコンソール(Wii、WiiU)== 現在は販売終了している。入力遅延がそこそこある(+3~4F)。 ==星のカービィ 20周年スペシャルコレクション(Wii、WiiU)== 操作性はWiiバーチャルコンソールとほぼ同..."
  • 08:4608:46, 8 August 2023 diff hist +4,959 N KA:MechanicsCreated page with "{{TranslationBox/en|page=KA:Mechanics/ja}} {{DISPLAYTITLE:Movement & Mechanics}} =Walk= When the right/left key is pressed on the ground, it enters a walking state. When in this state, the speed increases by 1 frame 32 on a flat footing to a maximum of 332. =Dash= If the key is pressed in the same direction before the speed reaches zero, the dash state is entered. This state also occurs when landing with a certain amount of speed in the air. When in this state, the spee..."
  • 08:1908:19, 8 August 2023 diff hist +5,864 N KA:Mechanics/jaCreated page with "{{TranslationBox/ja|page=KA:Mechanics}} {{DISPLAYTITLE:アクション}} =歩き= 地上で右/左キーを入れると歩き状態になる。<br> この状態の時は平らな足場で速度が1フレーム32ずつ上昇し、最大332になる。 =ダッシュ= 速度が0になる前に同じ向きにキーを入れるとダッシュ状態になる。<br> 空中である程度速度が出ている状態で着地してもこの状態になる。<br> この状態の..." current
  • 08:0708:07, 8 August 2023 diff hist −2 m KA:Main Page/jaNo edit summary
  • 05:3705:37, 8 August 2023 diff hist −2 m KA:Major glitches/jaNo edit summary current
  • 05:3205:32, 8 August 2023 diff hist +3 m KA:RulesNo edit summary current
  • 05:2905:29, 8 August 2023 diff hist +3 m KA:Main Page/jaNo edit summary
  • 05:2505:25, 8 August 2023 diff hist +3 m KA:RulesNo edit summary
  • 05:2305:23, 8 August 2023 diff hist −3 KA:RulesNo edit summary
  • 05:2205:22, 8 August 2023 diff hist +36 KA:RulesNo edit summary
  • 05:2105:21, 8 August 2023 diff hist +3,555 N KA:Rules/jaCreated page with "{{TranslationBox/ja|page=KA:Rules}} {{DISPLAYTITLE:ルール&カテゴリー}} =共通ルール= 世界記録の申請は公式のリリースで行われている必要があります。これはファミリーコンピュータ、Wii VC、Wii U VC、星のカービィ 20周年スペシャルコレクション、ニンテンドークラシックミニ ファミリーコンピュータ、Nintendo Switch Onlineが該当します。3Dクラシックス版は別のカテ..." current

14 July 2023

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