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Combined display of all available logs of Kirby Speedrunning Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 06:10, 24 October 2023 Shirokirby talk contribs created page File:5-1 ufomix.gif
- 05:26, 24 October 2023 Shirokirby talk contribs uploaded File:3-2 ufomix.gif
- 05:26, 24 October 2023 Shirokirby talk contribs created page File:3-2 ufomix.gif
- 17:51, 17 August 2023 Shirokirby talk contribs created page KA:Nsg (Created page with "{{MachineTranslated}} {{TranslationBox|page=KA:Nsg/ja}} Any% No Stone Glitch is the least difficult category to complete. World Record tends to give the impression that it is very difficult because of the large number of techniques with one frame of grace, but most of these do not need to be used unless you are aiming for the World Record. The important thing is to operate UFOs accurately and handle enemies. Let's learn them little by little. =1-1= Clear normally. Ente...")
- 17:39, 17 August 2023 Shirokirby talk contribs created page KA:Nsg/ja (Created page with "{{TranslationBox/ja|page=KA:Nsg}} Any% No Stone Glitchは最も完走難易度の低いカテゴリーです。<br> ワールドレコードでは、猶予1フレームの技を大量に使っているために非常に難しい印象を持ってしまいがちですが、これらのほとんどはワールドレコードを狙っているのでなければ使う必要がないものです。<br> 大事なのはUFOの正確な操作と敵処理です。少しずつ覚...")
- 12:46, 8 August 2023 Shirokirby talk contribs created page KA:Ufo (Created page with "{{TranslationBox/en|page=KA:Ufo/ja}} {{DISPLAYTITLE:Any% No Stone Glitch / 100%}} =Vegetable Valley= ;1-1 ;1-2 ;1-3 ;1-4 ;Whispy Woods =Ice Cream Island= ;2-1 ;2-2 ;2-3 ;2-4 ;2-5 ;Paint Roller =Butter Building= ;3-1 ;3-2 ;3-3 ;3-4...")
- 10:22, 8 August 2023 Shirokirby talk contribs created page KA:Lags/ja (Created page with "{{TranslationBox/ja|page=KA:Lags}} {{DISPLAYTITLE:処理落ち}} =処理落ちとは= 画面上に動くもの(敵キャラ、エフェクト)が多いと、処理落ちが発生する。<br> 処理落ちが起きると、画面が一瞬止まる。<br> 処理落ちが多いと、スローモーションのようになる。<br> 本作は非常に処理落ちが多く、RTAにおいては処理落ちを減らすように動かなければならない。 =処理落...")
- 10:21, 8 August 2023 Shirokirby talk contribs created page KA:Lags (Created page with "{{TranslationBox/en|page=KA:Lags/ja}} {{DISPLAYTITLE:Lags}} =About lags= When there are many moving objects (enemy characters, effects) on the screen, a processing drop occurs. When a dropout occurs, the screen stops for a moment. If there are too many dropouts, the screen will appear to be in slow motion. This work has a very large number of slowdowns, and in an RTA, you must move in a way that reduces the number of slowdowns. =Tips to reduce lags= If there are two or...")
- 10:17, 8 August 2023 Shirokirby talk contribs created page KA:Goal game/ja (Created page with "{{TranslationBox/ja|page=KA:Goal_game}} {{DISPLAYTITLE:ゴールゲーム}} ボスステージを除く全てのステージのゴールで挟まる。<br> ジャンプ台に乗ってる36フレームの間にA/Bを押すと、タイミングによってジャンプの高さが変わる。<br> 以下の表に、入力と最速との差の関係を、フレーム単位で示す。 {| class="wikitable" ! 入力 !! 最速との差 !! 位置 |- | 1 || 0 || 7 |- | 2 || 10 ||...")
- 10:15, 8 August 2023 Shirokirby talk contribs created page KA:Goal game (Created page with "{{TranslationBox/en|page=KA:Goal_game/ja}} {{DISPLAYTITLE:Goal Game}} It is interrupted at the goal of every stage except the boss stage. If you press A/B during the 36 frames you are on the jump platform, the height of the jump depends on your timing. The table below shows the relationship between the input and the difference from the fastest speed, frame by frame. {| class="wikitable" ! input !! difference from fastest !! position |- | 1 || 0 || 7 |- | 2 || 10 || 7 |-...")
- 09:21, 8 August 2023 Shirokirby talk contribs created page KA:Versions/ja (Created page with "{{TranslationBox/ja|page=KA:Versions}} {{DISPLAYTITLE:バージョンの違い}} =プラットフォーム= ==オリジナル版(FC/NES)== 最も有利。入力遅延がほとんどない。 ==Wiiバーチャルコンソール(Wii、WiiU)== 現在は販売終了している。入力遅延がそこそこある(+3~4F)。 ==星のカービィ 20周年スペシャルコレクション(Wii、WiiU)== 操作性はWiiバーチャルコンソールとほぼ同...")
- 08:46, 8 August 2023 Shirokirby talk contribs created page KA:Mechanics (Created page with "{{TranslationBox/en|page=KA:Mechanics/ja}} {{DISPLAYTITLE:Movement & Mechanics}} =Walk= When the right/left key is pressed on the ground, it enters a walking state. When in this state, the speed increases by 1 frame 32 on a flat footing to a maximum of 332. =Dash= If the key is pressed in the same direction before the speed reaches zero, the dash state is entered. This state also occurs when landing with a certain amount of speed in the air. When in this state, the spee...")
- 08:19, 8 August 2023 Shirokirby talk contribs created page KA:Mechanics/ja (Created page with "{{TranslationBox/ja|page=KA:Mechanics}} {{DISPLAYTITLE:アクション}} =歩き= 地上で右/左キーを入れると歩き状態になる。<br> この状態の時は平らな足場で速度が1フレーム32ずつ上昇し、最大332になる。 =ダッシュ= 速度が0になる前に同じ向きにキーを入れるとダッシュ状態になる。<br> 空中である程度速度が出ている状態で着地してもこの状態になる。<br> この状態の...")
- 05:21, 8 August 2023 Shirokirby talk contribs created page KA:Rules/ja (Created page with "{{TranslationBox/ja|page=KA:Rules}} {{DISPLAYTITLE:ルール&カテゴリー}} =共通ルール= 世界記録の申請は公式のリリースで行われている必要があります。これはファミリーコンピュータ、Wii VC、Wii U VC、星のカービィ 20周年スペシャルコレクション、ニンテンドークラシックミニ ファミリーコンピュータ、Nintendo Switch Onlineが該当します。3Dクラシックス版は別のカテ...")
- 06:15, 14 July 2023 Shirokirby talk contribs created page KA:Minor glitches/ja (Created page with "=Orb Softlock= ナイトメアウィザードを倒した後、特定のフレームでワープスターに乗ると、画面がずっとスクロールして進まない。ただし、数分待てば進むので、厳密にはソフトロックではない。") Tag: translate-translation-pages
- 06:14, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/13/ja (Created page with "<youtube>9MQE5aHP8J0</youtube>")
- 06:14, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/12/ja (Created page with "=Orb Softlock= ナイトメアウィザードを倒した後、特定のフレームでワープスターに乗ると、画面がずっとスクロールして進まない。ただし、数分待てば進むので、厳密にはソフトロックではない。")
- 06:14, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/11/ja (Created page with "=2-2 グランドウィリー消滅バグ= グランドウィーリーのいるスペースに進入した際、画面上にエフェクト(左の敵が炎を吐いている、電気を出しているなど)が多数ある場合、まれにグランドウィーリーが出現しないことがある。この場合、先に進めずソフトロックされてしまう。")
- 06:12, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/10/ja (Created page with "https://cdn.discordapp.com/attachments/1106766444508749845/1126570199659839588/under_oob.gif")
- 06:12, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/9/ja (Created page with "==Out of Bounds Under The Screen== 一番下にある地面の下にギリギリ潜り込める。そこから少しでも下に行くとミスになってしまう。")
- 06:11, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/8/ja (Created page with "==Ladder Clip==")
- 06:11, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/6/ja (Created page with "TASで使われている壁抜け。5-2の大部分をスキップできる。詳細不明。")
- 06:11, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/5/ja (Created page with "==Slope Clip== 1-1でストーンバグを行う場合に必要な床抜け。サブピクセル調整と1フレーム単位の入力が必須で、非常に難易度が高い。 床抜けには、ある程度速度が出ている状態でAボタンを1フレームだけ押す必要がある。")
- 06:10, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/4/ja (Created page with "https://cdn.discordapp.com/attachments/1106766444508749845/1126570133750546462/ledge_oob.gif")
- 06:10, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/3/ja (Created page with "==Slope Clip== 5-5で使える。7-3でこれと同じような方法で壁抜けできる場所があるが、中に入ると出られなくなる。")
- 06:09, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/2/ja (Created page with "https://cdn.discordapp.com/attachments/1106766444508749845/1126570054650167367/pit_oob.gif")
- 06:09, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/1/ja (Created page with "{{DISPLAYTITLE:Minor Glitches}} =Out of Bounds= ==Pit Crouching Clip== 1マスの穴がある場所ならどこでも可能。穴に差し掛かる直前で下キーを入れることで床の中に入る。 UFO、ソード、ハンマー、パラソル以外のコピー能力を持っていないとできない。")
- 06:08, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Minor glitches/Page display title/ja (Created page with "KA:Minor glitches")
- 06:04, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/Page display title/ja (Created page with "KA:Major glitches")
- 06:03, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/16/ja (Created page with "420px")
- 06:03, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/14/ja (Created page with "400px")
- 06:03, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/10/ja (Created page with "https://media.discordapp.net/attachments/1106766444508749845/1126565227438280704/CuNlfreQRu.jpg")
- 06:03, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/8/ja (Created page with "https://media.discordapp.net/attachments/1106766444508749845/1126565197717450813/Plb6O4ND_y.jpg")
- 06:03, 14 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/6/ja (Created page with "https://media.discordapp.net/attachments/1106766444508749845/1126565145926181035/hXJAwaxgZ4.jpg")
- 19:26, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/18/ja (Created page with "しかし、スクリーンの間は通常の衝突判定になっている。")
- 19:25, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/17/ja (Created page with "上方向にもスクロールするマップの場合、スクリーン0の壁判定が最下段のスクリーンに適用され、他のスクリーンは一つ下のスクリーンの壁判定が適用される。")
- 19:23, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/15/ja (Created page with "横方向にだけスクロールするマップの場合、スクリーン0(左端の画面)の壁判定が全スクリーンに適用される。")
- 19:22, 7 July 2023 Shirokirby talk contribs created page KA:Major glitches/ja (Created page with "成功パターン") Tag: translate-translation-pages
- 19:20, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/13/ja (Created page with "壁判定は1画面(16×12マス)単位で変化する。")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/12/ja (Created page with "敵が画面内に入った瞬間にポーズすると、その敵がポーズ中にも動くバグ。猶予1フレーム。 その状態でカービィがダメージを受けると、ポーズ画面の中で動けるようになる。 ポーズ画面では地形判定がポーズ前と異なっており、そのマップ内の特定の場所を参照している。 そのため、ポーズ画面だと壁の中を通れたり、逆に何もないところに壁が生ま...")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/11/ja (Created page with "ワープスターに乗ると同時にコピー能力を捨てる。猶予1フレーム。 ワープスターがある場所じゃないとできない上に、早すぎると能力が消えてしまうので、実用性は微妙。")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/9/ja (Created page with "失敗パターン:セレクトが早い場合")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/7/ja (Created page with "失敗パターン:スタートが早い場合")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/5/ja (Created page with "成功パターン")
- 19:18, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/4/ja (Created page with "スタートとセレクトをぴったり同時に押して、ポーズ画面でステージから出る。 スタートとセレクトをぴったり同時に押すのに成功した場合、ポーズ画面の直前で捨てた能力星がカービィの頭上に少し表示されるのに、カービィの姿が変わらない。")
- 19:16, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/3/ja (Created page with "ダメージを受けると同時にセレクトでコピー能力を捨てる。猶予1フレーム。 早いとコピー能力解除の音が鳴り、遅いとダメージを受けた時の音が鳴るので、タイミングの参考になる。")
- 19:15, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/2/ja (Created page with "コピー能力を捨てると同時に、ダメージを受けるかポーズしてステージから出ることで発動するバグ。 これをUFOで使うと、通常プレイでは他のステージに持ち越せないUFOを持ち越すことが可能になる。 さらに、ダメージを受けてもコピー能力が剥がれなくなる。 ソード、ハンマー、パラソルでも可能で、パラソルの場合ふわふわ落下だけできなくなる...")
- 19:14, 7 July 2023 Shirokirby talk contribs created page Special:Badtitle/NS1198:KA:Major glitches/1/ja (Created page with "水中でストーンを発動すると起こるバグ。ほとんどの場合、壁抜けが必要になる。 例外として、6-1のステップ1にある中ボス部屋は、ドアの下にあるブロックを壊すだけでストーンバグが可能。 メモリが破壊されていろいろ変なことが起こる。 Any%ではこのバグを使ってスタッフクレジットにワープする。 ニンテンドークラシックミニとSwitchの場合、こ...")
- 18:14, 6 July 2023 Shirokirby talk contribs created page KA:Minor glitches (Created page with "=Out of Bounds= ==Pit Crouching Clip== This can be done anywhere where there is a hole of one square. By putting the down key just before the hole is approached, you can enter the floor. You must have the ability to copy other than UFO, Sword, Hammer, and Parasol. https://cdn.discordapp.com/attachments/1106766444508749845/1126570054650167367/pit_oob.gif ==Acute-angled Ledge Clip== This is used in 5-5. There is a place in 7-3 where you can go through the wall in a simil...")
- 07:44, 4 July 2023 User account Shirokirby talk contribs was created